The video and download links in the slider are outdated and won’t work on OS X 10.11+. To fix/update it, install the game with the Porting Kit visit its page here. Or use the crosstie with the Crossover application. Game description: Those intrepid invertebrates return with a vengeance in the much-loved Worms™ Armageddon. Those intrepid invertebrates return with a vengeance in the much-loved Worms™ Armageddon. It’s a whole new can of worms! It’s hilarious fun that you can enjoy on your own or with all your friends. Use over 55 weird and wonderful weapons and tools including Earthquake, Freeze and French Sheep Strike.
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This page details how to install Worms Armageddon on macOS via wine. Please note that, unlike in previous versions of Worms Armageddon, 3.6.30.0 and above require no special patches to wine in order to run satisfactorily. However, there is still a number of things you may need to do, depending on your configuration - and there are still some known bugs. This page should provide a good guide to get you started. Do not be put off by its length - much of it probably won't apply to you.
Important: This guide is no longer compatible with macOS Catalina (released in 2019) or later, as it completely removes support for 32-bit apps. You may have to either downgrade your macOS, or resort to proprietary software such as CrossOver or Hypervisors such as VirtualBox or Parallels Desktop.
Note: I had bad luck with the 1.3.x builds of wine, so I cannot guarantee this information is correct. (Koen)
First of all, you need to have a recent version of wine, as there have been some relatively major wine-side fixes recently. If your wine version starts with 1.3 and is 1.3.3 or later, or it starts with 1.2 and is 1.2.1 or later, you already have a recent enough version of wine to run Worms Armageddon to a satisfactory standard. If you are not sure about which version you have, open a terminal and enter the following command:
This should report your version of wine. If you get a 'command not found' response then you probably don't have wine installed.
You will need:
To install Wine:
We will start by updating MacPorts. Type the following command into a terminal window:
This will update the list of ports that are available. Do a search for wine to see which packages are available:
Out of the available packages, you should see two versions of Wine:
Start the installation of the Wine version of your choice by running the following command:
MacPorts will then start downloading, unpacking and compiling all of the dependencies that Wine requires. Be warned, though, as this process may take several hours before completing.
By default WA will, at it's first launch, ask you if you would like to enable a set of tweaks which should help with wine compatibility. If you choose not to do this, remember to run winecfg from a terminal and manually set wine to emulate a desktop.
Your CD will be automatically mounted into /Volumes/WA/. You can start the installation with the following command:
You can create a disk image with the Disk Utility application. Open Disk Utility, and select the WA partition attached to your Superdrive. From the menu, create a new disk image. You can double click this image to mount it, or use Disk Utility to do so as well. If you eject your CD and mount the image it will use the same mountpoint (/Volumes/WA/).
Download and install the Steam version as follows:
If after the installation of Steam the UI buttons are empty, open winecfg and in the 'Libraries' tab add an override for 'dwrite'. Then click edit and set it to Disable. If your wine process continues to run in your terminal window, press Ctrl+C to force cancel it and run Steam:
Install WA via Steam as you would normally. Do not install the update with the Steam version.
Download the latest update. Use the following command to install it:
Make sure your disc is mounted, and run:
Hopefully everything works. If you encounter problems, play around with the Tweaks in your WA installation folder. Also take a look at the compatibility overview below.
If you want to playback replays or do other fancy stuff, you will need to make a launch script. You can also choose to automate certain steps of the launching process. Take a look at mine for inspiration. Paste this into the AppleScript editor and compile it as an application. It will automatically mount and unmount your image, start WA when you open it, and play back replays if you choose to 'open with' or 'drop onto'.
If you prefer to run in fullscreen mode, configure Wine to emulate a virtual desktop as usual. Start XQuartz and in your Preferences enable fullscreen mode. After you start WA, press Command+Option+A or use the menubar to switch to fullscreen view. Set the resolution for WA to your native resolution, even if it's larger than the virtual desktop you're emulating it will show the entire game without the window border. Note: there is no scaling this way, so the menus won't be centered or zoomed.
Performance is good, be sure to enable 3D acceleration and change your renderer (use one of the Renderer_Direct3D registry keys in the Tweaks folder). See the compatibility list for the configuration I used (Koen).
Please add your configuration here, to give others an insight into what works and what does not.
Koen:
Configuration: mid 2011 iMac; 27', 3.1GHz i5, HD6970M - wine-1.5.14 (MacPorts), XQuartz 2.7.4, WA 3.7.0.0
Tweaks: Renderer_DirectDraw_32bit.reg, FrontendUseDesktopWindow_Enable.reg, SkipIntro_On.reg
Notes: I had to change my DirectDraw renderer, after doing this everything works flawlessly. Update: works fine with wine-1.5.27, Steam version also confirmed to work.
Using Parallels Desktop 8: Windows 7 x64 guest, take a look at the relevant settings I use within my gaming VM. Running from a BootCamp partition on a SSD.
Zemke:
Configuration: iMac 27-inch, late 2012, macOS 10.8.3, 2.9 GHz i5, 660M 512 MB graphics, wine-1.5.27 (MacPorts), XQuartz 2.7.43, WA 3.7.2.1
Tweaks: Default tweaks when first running WA under Wine.
Notes: Just followed this wiki's instructions and now it's working like a charm.
Prankster:
Configuration: MacBook Pro Retina 13', late 2013, 2.8GHz i7, Intel Iris 1.5GB, OSX 10.11 / wine-1.6.2, MacPorts 2.3.4, XQuartz 2.7.7, WA 3.7.2.1
Tweaks: Default tweaks when first running WA under Wine.
Notes: W:A starts, sounds are OK, I can see the cursor, but the rest of the screen is blank.
MrBean:(how to fix the blank [white] screen problem on macOS 10.10/10.11)
On newer versions of macOS (10.10, 10.11) you may get white screen. So you start Worms using wine, you hear the sound of the intro and 'main menu', you may even see the mouse cursor, but all the buttons and the background are just blank white. This is because for some reason wine cannot render WA properly using the default macOS driver (I also tried switching to direct3d renderer and enabled direct3d for the menu using wkdrdwnd.dll and i could see the picture of the menu but it didn't react to the mouse. weird). To fix the problem, you should switch to the x11 driver. You may install it using mac ports, but i just downloaded XQuartz from [1]. After installing XQuartz, you need to instruct wine to use X11 and not Mac driver. So I edited the registry. Start wine registry editor using terminal command
then go to
create a new string parameter named 'Graphics' (if is not there) and set its value to 'x11'Do not forget to reboot your mac - a simple log out/log in didn't work for me.After the reboot you can go into your worms directory and launch worms by typing 'wine wa.exe'. The first start of XQuartz may take some time, it were a few minutes for me. Then the worms menu should be displayed in an x11 window and the game hopefully will work.Note that you may need to play with the 'Tweaks' to get it working. I had to disable wkD3DWnd module (in the wkD3DWnd.ini set EnableModule to 0). I also removed all the other wk*.dll files except the ones I needed (like wkRubberWorm.dll), and enabled WormKit, by typing in
when in the Worms directory.
To be able to type text in russian language, you need to go to XQuartz preferences (Cmd+,) and select there 'Follow system keyboard layout'. Also, when starting worms with wine, use this command in terminal (otherwise instead of russian/cyrillic characters you will see ?????):
(/opt/local/bin/wine and ~/.wine/drive_c/Worms/WA.exe are the paths to your wine and worms. Wine path will most likely be the same if you used macports to install wine, and worms path can be different - you may wanna rename your 'Worms Armageddon' directory to 'Worms' and move it to ~/.wine/drive_c/). Instead of 'LC_MESSAGES=ru_RU.UTF-8' you can use the 'LANG=ru_RU.UTF-8', which will force your worms to speak russian, and your flag will be russian (overriding the system locale set in regedit)Now instead of typing these in Terminal everytime you want to play worms, you can create an AppleScript and put it in Dock so its easier to start worms. Open Script Editor, and enter the following (change the paths if necessary):
What this script essentially does it making sure only one instance of WA.exe is running (otherwise the game freezes when the second instance is launched). If it detects wine WA.exe already running, the script just makes XQuartz window foreground. The '> /dev/null 2>&1 &' part cancels all text output of the wine process, and launches the process in the background.
Click File->Export->Application, save it to /Applications/ and drag it to your Dock from the Launchpad. Now you can click the dock icon when you want to play Worms. You can put a WA icon (but you need to convert WA.ico to WA.icns first) into the bundle if you like so you'll have a nice Worms icon instead of the default 'script' one.
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